I played the entire thing in one sitting with each level taking no more than 40 minutes. The soundtrack by Jim Fowler and Jessica Curry also never misses, always enhancing the experience without going stereotypical even in the jungle, underwater, desert, and space worlds. Sometimes, I was more focused on the stunning backgrounds of the levels instead of the character. Since the levels are so varied, the game does not get boring at all to play through. Ranging from dinosaurs, large humanoid aliens that are under control, giant worms spewing venom, and walruses. Speaking of which, the game also features a number of creatures, many of which could attack you. Every level feels different with its own obstacles coming in Ivan’s way to stop him from finding the truth about this hidden world. Little Orpheus consists of eight episodes which range from a rainforest, desert, and inside the ruins of a civilisation to name a few. Sometimes, less is more, and the folks at The Chinese Room are keenly aware of this. These become refreshing changes in the levels, not that swinging around on vines and ropes got old anyway. Another is when he falls in a snowy area and turns into a snowball. There are also parts where Ivan disguises himself as an egg seemingly belonging to a dinosaur, by covering himself in the large eggshell and pretending to be an egg to evade an angry Tyrannosaurus Rex that’s after him. Despite the controls being simple, these dynamic movements and animations make Ivan feel more alive as he responds to his environment and surroundings. He would also do actions like wade through the water, walk slowly while shielding his face from the intense heat after finding the still-active rocket-drill that he used to arrive at the hollow Earth, and so on. Ivan would automatically change from walking to running depending on the terrain. There are also quick-time events in the game, but not frequent enough to come across as annoying. They only allow you to move horizontally, jump, slide/crouch with the same button and interact with objects. The controls are extremely simple as well. The simple gameplay involves moving about, climbing, and interacting with objects every now and then with simple puzzles sometimes mixed in. Gunnar Cauthery and Paul Herzberg’s performances are very convincing as Russian characters. Instead, it happens at certain points and it adds to the gameplay. The conversation doesn’t happen constantly, thankfully. The conversation between them continues to take place in the background as he’s telling this seemingly tall tale of escaping monsters and finding lost, ancient civilisations under the planet. Ivan relates his story to the General, and the banter between the two can be genuinely hilarious at times. The story is narrated by Ivan to the General after he came back to the surface of the Earth. The detailed backgrounds with parallax effects look beautiful when you move Ivan around. The Chinese Room, which was also responsible for Everybody’s Gone to the Rapture and Dear Esther, has created a visually stunning game. Ivan, surprisingly, pops up three years later and tells the tale of his journey. However, the mission goes awry as the Little Orpheus atomic bomb, which was strapped to the rocket used to send them down under, never returns back. Ivan’s mission would be to confirm if the land under is habitable or not. Instead, he is sent on a journey to the centre of the Earth, which is believed to be hollowed. Little Orpheus’ Ivan goes on a mission in a rocket as well, but not towards space. Ivan Ivanovich is the name of a mannequin that was used by the Soviet Union in 1961’s unmanned missions for testing the Vostok spacecraft. IPad 3, iPad 4, iPad Air, iPad iPad, iPad Mini 2, iPad Mini 3, iPad Mini 4, 9.Ivan Ivanovich’s Mission Beneath Earth’s Surface IPhone 14 Pro Max, iPhone 15 Plus, iPhone 15 Pro Max: 1290x2796 IPhone 12 Pro Max, iPhone 13 Pro Max, iPhone 14 Plus: 1284x2778 IPhone Xs Max, iPhone 11 Pro Max: 1242x2688 IPhone X, iPhone Xs, iPhone 11 Pro: 1125x2436 IPhone 6 plus, iPhone 6s plus, iPhone 7 plus, iPhone 8 plus: 1242x2208 IPhone 6, iPhone 6s, iPhone 7, iPhone 8: 750x1334 IPhone 5, iPhone 5s, iPhone 5c, iPhone SE: 640x1136 IPhone: iPhone 2G, iPhone 3G, iPhone 3GS: 320x480
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